fireboy: S1 is boring... Fact, & s2 requires a lot of time that some us really can't spare. So why not make some fast paced that doesn't rely on a fast connection or lots of time?
So I was thinking of a dungeon quest, using a party of players (5-10 players) to enter a room where there is a group of mobs (all the same). When the mobs are killed a new set enters the dungeon but the next set of mobs are stronger, you could make the mobs get stronger all the way up to dragons. Paying credits to enter & it could pay out a recipe or some other sort of prize as the reward... Just an idea
So I was thinking of a dungeon quest, using a party of players (5-10 players) to enter a room where there is a group of mobs (all the same). When the mobs are killed a new set enters the dungeon but the next set of mobs are stronger, you could make the mobs get stronger all the way up to dragons. Paying credits to enter & it could pay out a recipe or some other sort of prize as the reward... Just an idea
14-12-01 10:39
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