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Ideas » Server#1: PK Day & Murderer.
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idiot_terror: Uh, I just want to suggest something. :)
Ok let's start.

PK Day (Player Kill Day)
PvP sett. will turn always ON when this event/day comes (once or twice in a week, every weekend maybe).

Once PvP start with 2 players, winner in battle will get one inventory item and when you got killed you won't drop any of your equiped gear but you will lose some golds and exp (same with recent pvp system).


Murderer (or killer maybe).

PVP should have a PK Law (should i call it law?lol) means when you PKd one player, you'll recieve an outlaw warning (last in 2hrs). When you PKd again and your first outlaw timer is not done yet you'll recieve a [Murderer] status that will last in 6hrs.

Murderer can be attack by anyone without gettng an outlaw warning and once you killed the murderer, you get get one item from his equipped gear.

[Murderer] can't go or enter in any town (even using a portal) as city policemen guard the gates.
11-02-06 23:32
r3drum: I like murderer thing but pvp always on even on event day would cost people a lot of stuff
11-02-06 23:46
idiot_terror: Yeah but if your inventory were a pack of useless and cheap items, it won't cost you a lot nw :)
11-02-06 23:53
zhypmk: i think its a bad idea
11-02-07 00:05
idiot_terror: Can you please tell which is bad or does the whole plot wasn't good?
Every opinion was important as it make an idea grow more.
11-02-07 06:52
exodus: sounds like MU Online
11-02-07 07:34
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