Forums
Ideas » magic dmg
Read from end
sjustin: i think it would be cool if u had a separate stat for magic dmg like with physicl dmg. and have each point of wisdom add one to ur magic dmg and have wpns that add to ur magic dmg instead of physical dmg. that way u could chose if u wanted ur chr to have only magic power or physical power and wouldnt be forced to add to dex and str even on a mainly magic useing chr. and ur spells could accually do good dmg instead of being kinda weak even after adding alot to ur wisdom stat. also maybe have a new gem that adds to magic dmg like diamond does to dmg. this way u can have a solely magic useing chr that would be just as strong as a solely attack useing chr is now
11-02-09 17:43
bloodlust: Then spells would be 0v3rp0w3r3d because they never miss.
11-02-09 18:06
zhypmk: why not just add new spells that are stronger? Ppl have over 1000 mana that would be way to powerfull spells for anyone to handle.
11-02-09 19:38
sjustin: it would have to be compensated for by makeing magik dmg less affective. like ud need 100 magik dmg to equil dmg of 75 regular dmg
11-02-10 20:00
katrine: the spell casting essence of druid in this game has been killed because of many factors for example druid is lack on items that greatly boost wisdom only white wolfs head that is not good to use at lvl 60 because of armor issues. lazarus spire is a fine weapon for a caster druid. also lacks of mana leeching ability and slow mana regen
11-03-21 11:27
venum: Necromancer need more powerful spells. Heck my druid spells hit harder than death ripple an animate dead
11-03-22 01:38
Page: 1/1