kisses_: STUN
we need this new update
we all know that in most RPGs the barb class or the swordsman melee type class have this skill, STUN.
To make it fair to all classes specially the premium ones, it should be available to all class, but there's a catch,
it will work like the amazon's shot bonus and assasins's critical bonus, PROC (programmed random occurance) , and it's occurance
will be base on the character's strenght ratio to its dexterity(speed & accuracy). Since barb should have this class ability bonus
barb has the greater chance inflicting this cause of strength bonus to its stats, for example a Barb has a 500 str and 1000 dex
then the chance of delivering a stun is 50% , and will only occur once in any of the 3 rounds , see it like this
Barbarian cast Frenzy(50%). Hit Druid damage 1000
Druid [Stunned]
Barbarian cast Whirlwind. Hit Druid damage 2000
Druid cast Implosion (Grandmaster) damage 1500
Druid missed Barbarian
Barbarian [Stunned]
Druid cast Frost ring (Grandmaster) damage 1500
Druid missed barbarian
Barbarian- 3000
Druid-3000
So if you get stunned you cast spell nor attack anymore LOL what do expect if you're stunned , yeah so the idea is to make it
available to all class but in the condition that then higher ur str the higher the chance a class can deliver it
see for example the Druid in our sample fight have 200 str and 400 dex , so the Druid's chance is also 50% and delivered a
stun to Barb thru the implosion spell damage , so both classes attacker or defender cant stun each other,
Therefore, it's all up to your build now if what stats u want to sacrifice for additional strenght ,tho we always neglect
strenght raise it only when equipping gear with high strenght requirements , and lets be honest there's no one in this game have greater
strenght than its Dex, but if there is like for example 1000 str / 950 dex , then it will be max at 75% chance to inflict stun
more likely every battle everyone is stunned
So feel free to criticize my idea and support it if like it Thank you
we need this new update
we all know that in most RPGs the barb class or the swordsman melee type class have this skill, STUN.
To make it fair to all classes specially the premium ones, it should be available to all class, but there's a catch,
it will work like the amazon's shot bonus and assasins's critical bonus, PROC (programmed random occurance) , and it's occurance
will be base on the character's strenght ratio to its dexterity(speed & accuracy). Since barb should have this class ability bonus
barb has the greater chance inflicting this cause of strength bonus to its stats, for example a Barb has a 500 str and 1000 dex
then the chance of delivering a stun is 50% , and will only occur once in any of the 3 rounds , see it like this
Barbarian cast Frenzy(50%). Hit Druid damage 1000
Druid [Stunned]
Barbarian cast Whirlwind. Hit Druid damage 2000
Druid cast Implosion (Grandmaster) damage 1500
Druid missed Barbarian
Barbarian [Stunned]
Druid cast Frost ring (Grandmaster) damage 1500
Druid missed barbarian
Barbarian- 3000
Druid-3000
So if you get stunned you cast spell nor attack anymore LOL what do expect if you're stunned , yeah so the idea is to make it
available to all class but in the condition that then higher ur str the higher the chance a class can deliver it
see for example the Druid in our sample fight have 200 str and 400 dex , so the Druid's chance is also 50% and delivered a
stun to Barb thru the implosion spell damage , so both classes attacker or defender cant stun each other,
Therefore, it's all up to your build now if what stats u want to sacrifice for additional strenght ,tho we always neglect
strenght raise it only when equipping gear with high strenght requirements , and lets be honest there's no one in this game have greater
strenght than its Dex, but if there is like for example 1000 str / 950 dex , then it will be max at 75% chance to inflict stun
more likely every battle everyone is stunned
So feel free to criticize my idea and support it if like it Thank you
15-10-14 13:31
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