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Ideas » Changing our lame pvp system
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vafunculo: I think it is time to reimplement the old style pvp, this game is way too easy now, there are no challenges even with new update, even quest spawns are crazy now, I have seen 22 quests spawn at once. Used to be if 8 spawned at once that was a lot of them. Its no longer a contest to get quests, no pvp, no challenge anymore, please fix this dreamer
11-03-18 17:25
sepsis: Maybe it would be more of a 'challenge' if the players in the top levels of a Quest bracket (like lvl 40-60) didn't steal quests from players in the bottom levels. I mean, c'mon guys! You have more health and stamina, better armor and weapons and you sit and wait for a smaller player to 'soften up' the quest monster first, then you steal it. No wonder you see no challenge to Quests. All you care about is the numbers and the drops. That is feather legged! BOK-BOK!
11-03-19 04:27
exodus: The idea of current quest system is to prevent others to kill steal a Quest Unit. And in the event that dreamer placed blackdragon on facebook is to cover all the new possible players. Thats why the Quest units that has been spawned is based on the numbers of players at that level and dreamer added an extra 3 more quest units to make the contest on quest more thrilling.

This game is not just for old players with good stuff, but also to new comers.

If you want the old system back this game will loss players.

And for the PVP system, if this is too easy for you. Theres server 2 and server 3 waiting for your character to arrive.
11-03-19 05:06
idiot_terror: I guess, a pvp system with no item lost when you lose in a battle. All pk
11-03-19 05:32
teeta: I'd believe that if the older players with better stuff didn't steal Quests from newer, lower level players. It's like shooting fish in a barrel... And because they want to conserve their stamina, guaranteeing that they will kill MORE quest monsters, they sit there and let smaller players knock down the quest monster's HPs and then come in and basically steal the killshot and the drop. Then they go into chat and pound their chest like a gorilla and brag about how many quest monsters they just killed. They are pathetic parasites. Ugh!
11-03-19 05:37
venum: I think castle areas shoul be pvp. As far as quest jumping goes its part of the lazy people game. With teleport an stamina using credits the people who cant get credits are in a disadvantage.
11-03-19 09:05
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