mallows: we all know that the current pvp system is so boring and other players dont have an effort to go to battle arena to pvp with other player with an item less and gold less lost so heres my suggestion for that problem: if ur pvp is switched to OFF then u will still able to attack other players same as other players can do to u BUT if ever somebody dies no gold, exp nor items will be won just like the pvp mechanics on battle arena. and if ur pvp is switched to ON and also ur opponent then thats the time u will loose a gold and items or win it if u kill ur enemy. my idea is not only for pvp enjoyment but also it helps for a competetion between hunting grounds and to force other players to switch hunting grounds so to prevent an over crowded map.
11-04-10 03:24
mallows: i forgot this part: if the other player has his pvp turned OFF and the other player has his pvp turned ON then the no gold, no exp and no item lost mechanics will be applied. both players pvp must turn ON to get an items, gold or exp to a defeated opponent.
11-04-10 03:30
mallows: i forgot this part: if the other player has his pvp turned OFF and the other player has his pvp turned ON then the no gold, no exp and no item lost mechanics will be applied. both players pvp must turn ON to get an items, gold or exp to a defeated opponent.
11-04-10 03:32