rodijo333: i call it energy boost its like a stam potion but this spell gives u +50 stamina it cost 1000 mana and u need wisedom 500 to learn it and u can use the spell ones a day (24 hours)
13-08-14 13:26
ban_yourself: Jst a thought that came to my mind when i saw this
"You have died recently and the elders are using their energy to resurrect you."
New skill/spell: revival
druids are born as wizards, they get this new skill/spell (reviving spell) when they are born, like necromancer get life leach % wen they are borned.
* when players die in battles with monsters or players they turn into ghosts, who can't buy things from town shops, neither ghosts can use rejuvination pots frm inventory. They cannot use portal spells either! But teleporting with credit is allowed
* and this ghosts wont be teleported to 1st city or 2nd city, they will remain on the map where they died, unless he/she walk.
[!] This ghosts can revive themself if they touch revivingstones located at different areas of map.
[!] locations of stone of revival
- centaur forest
- goblin village
- outside necromancer 1st town
- outside of paladin city
and some random locations of map
* Or they can be revived by a druid or other class character that have reviving spell.
To use reviving spell the caster has to be present in the same room where the dead player aka ghost is.
Each try will cost 50 mana points, and success rate of revival spell depend on your wisdom.
Druids will have 10% success rate of revival spell when they are born.
100 wisdom= 20% success rate
200 wisdom= 30% success rate
400 wisdom = 50% success rate
500 wisdom = 60% success rate
600 wisdom= 70% success rate
700 wisdom= 80%
[!] reviving spell can be learned by other class [ necro, pally, barb]
requirement: lvl 50
wisdom: 200
available at: any castle
ability to revive other players can be limited to clan members only, which will make a unity among the clan.
"You have died recently and the elders are using their energy to resurrect you."
New skill/spell: revival
druids are born as wizards, they get this new skill/spell (reviving spell) when they are born, like necromancer get life leach % wen they are borned.
* when players die in battles with monsters or players they turn into ghosts, who can't buy things from town shops, neither ghosts can use rejuvination pots frm inventory. They cannot use portal spells either! But teleporting with credit is allowed
* and this ghosts wont be teleported to 1st city or 2nd city, they will remain on the map where they died, unless he/she walk.
[!] This ghosts can revive themself if they touch revivingstones located at different areas of map.
[!] locations of stone of revival
- centaur forest
- goblin village
- outside necromancer 1st town
- outside of paladin city
and some random locations of map
* Or they can be revived by a druid or other class character that have reviving spell.
To use reviving spell the caster has to be present in the same room where the dead player aka ghost is.
Each try will cost 50 mana points, and success rate of revival spell depend on your wisdom.
Druids will have 10% success rate of revival spell when they are born.
100 wisdom= 20% success rate
200 wisdom= 30% success rate
400 wisdom = 50% success rate
500 wisdom = 60% success rate
600 wisdom= 70% success rate
700 wisdom= 80%
[!] reviving spell can be learned by other class [ necro, pally, barb]
requirement: lvl 50
wisdom: 200
available at: any castle
ability to revive other players can be limited to clan members only, which will make a unity among the clan.
13-08-04 15:16
samorano4real: frenzy (master) increases dex, strngth and wiz by 10% or dex and strngth by 30% class: barb wiz: 80 lvl: 80
13-08-01 16:42
kaos: Name: Frenzy (Master)
req:barb wis:55
(sane as frenzy but double the efect of it)
learned at conflux town
req:barb wis:55
(sane as frenzy but double the efect of it)
learned at conflux town
13-07-27 11:11
robbie: name leech
effect you gain the oppents strongest spell if you win a 50%(75%when fighting necro) chance level the spell needs counts
class: druids not allowed for diablos
level: 45 learn at druids village
type: death
effect you gain the oppents strongest spell if you win a 50%(75%when fighting necro) chance level the spell needs counts
class: druids not allowed for diablos
level: 45 learn at druids village
type: death
13-07-27 01:30