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lance_cocuski: I meant to say 5% better than hardcore exp gain on the Insane difficulty idea, my bad :)
13-10-06 07:13
lance_cocuski: New Difficultly: Insane
In this difficulty All mobs are rank 10 Including quest mobs. Exp Gain is 105% Better, And Mob titled Drops Go up by 1%, And If you beat the black dragon in this difficulty, you get a reward.
Players reward: Each day they Come and play BD they get a tiny reward: So day 2 of playing that they play there givin 1200 gold or a cap of endurance l, And on maybe on day 20000 of playing rewards get better and they get 1 credit or somthing.

Sprite Custom: For a cost of credits, you could change you characters look.

Weapon forge: For a Expensive amount of Gold you could Upgrade your weapons power. Say 1000000 for +1 permanent Wisdom on the weapon or armor.

Acivements: There should be little achivements that are givin when you reach a goal. 'Elemental hater' Kill one of every Elemental. reward: 20000 gold. or 'Body builder' Reach 400 Strenth. Reward Stamina Potion. etc...
13-10-06 07:12
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