dreamer: Thanks a lot for the ideas. Some of them are conflicting with each other, some of them do not seem to be feasible, some of them could possibly ruin the game.. I'm still not sure how to make the clan vs clan fights.. Currently, the idea would be like this: 1) clan leader declares war for another clan; 2) countdown starts (supposedly, one day or similar); 3) clan members fight against each other and the victories are counted; 4) clan with more accumulated victories wins; What do you think? Please post realistic improvements on this. Also declaration of war could cost clan something (so it would make some sense and be more important thing).. Also I am not sure what the winning clan should get.
10-05-04 21:47
dreamer: I just have an idea :) Let's say that the clan has occupied fort, then the clan who declares war and wins, can overtake it. This seems reasonable :) And clan could be involved in just a single war at one moment. What do you think? The benefit of having a fort could be using it as a treasury/gold mine (?)/other ideas?
10-05-04 21:50
dreamer: Clans should have a limitation of members as well. What number do you think is reasonable? Having a fort could increase number of members it may have. However, if clan will control many forts it might be unbeatable. The system should allow even the new clans to take a control of the forts..
10-05-04 21:57
vorador: yeah make the clan limit at a feasible number say 20 tops and smaller giving the number of players total with accounts.like starting clan need 5 to start make 2 upgrades to total 15members.instead of takin fort over maybe destroy it and clan gotta build new one.
10-05-05 00:45
vorador: make clans a ranked system with a handicap and put attak limit on clan battles like individual attacks
10-05-05 00:53