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General » Clans ideas!
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suicide: We should have a clan draft, any1 without a clan who wants one can submit thier name and when the draft comes they can be recruited
10-07-06 00:04
drama: Don't know if this could be done. But, if clan ranking was the sum of each members time within clan multiplied by level. This would prevent clans from dropping and adding to gain top spot. In other words.. to make things simple.. Each player is given a number based on level and time in clan.. (ex. player A. is level 30 and in clan two weeks.. his value to clan is 60.. player B is level 20 and been in clan 4 weeks.. his value is 80.. the total of all player's values equals clan ranking... should put some value on keeping members...
10-07-06 01:08
drama: I am not sure that would work entirely.. but for the time being it would be better.
10-07-06 01:12
suicide: Also should maybe have clan types when you set up a clan, i know in shade they were pk, non pk, and free will. Each type could have certain restrictions and abilities
10-07-06 01:12
drama: here is a great formula for clan ranking... total exp earned per week divided by total levels of all members. Rankings to be updated weekly This makes things fair for all. Number one members would have to stay within their clan abd not hop around to make top spot Number two it would but enphasis on staying active Number three higher levels can gain exp quicker so it would offset the dividing total exp by level.
10-07-07 04:04
suicide: I would really like if we could up the clan size, even to just 6 or 7
10-07-08 01:45
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