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Ideas » Smithing/Enchants/Consumables
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boudica: Interesting idea. Maybe even a good idea.
14-06-02 03:40
raditz: Right we all seriously need extra things to do around the game. How about adding items that are dropped from each and every monster that can be used in some way to increase the power of gears or add abilitys to them.

For example I'm killing wolfs they drop an item called 'wolf hide' now I can use these to smith with leather equipment to make new euipment called 'wolf raider armor' now this is just one crappy example. I mean hydra skin boots anything. Each and every monster would drop some form of item that could be used in varying ammounts depending on the quality of the item you're trying to make.

This is a very commonly used idea in many games now its not a new thing but it gives players lots of things to do.

Other things that can be dropped are elemental orbs from elementals or magis scarfs or fingers or whatever. Make a dealer in the battle arena that will exchange say 5x fire orb, 3 magis fingertips and 2 golem hearts for a spell that he will place on a piece of equipment that increases fire protection by 5% or wisdom by 2% basicly anything. Each and every piece of equipment you have on can take one enchant each and the drops of these matterials can be rare as magic scrolls for all I care.

Inface the rarer the better for dreamer and the hunters who can't by credits.
You see players will hunt these down and put them in the mp for credits and lazy people who can't wait and want it now will buy credits to upgrade things. Maybe a top level enchant or weapon upgrade would cost 50+ resorces to put together. Think how much this would help players who can't buy credits?

Think how much extra everyone would have to do around here even.
14-06-02 02:53
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