hell_fire: If player lose and pvp, them will lost 2% EXP each lose, Can't attack monster(15 sec) if you are attacking by other player.
14-08-10 03:15
-uki-: Lol this is a joke, u will never lvl up if u always attacked and lose, how about the winner? Does it will give +2% exp? It should be balance
If players died by monster then return its health to max? Lol how about the monster such as super mobs and mighty dragons?
In this idea, I only like the delay time of attacking monster when player get attacked / attacking
If players died by monster then return its health to max? Lol how about the monster such as super mobs and mighty dragons?
In this idea, I only like the delay time of attacking monster when player get attacked / attacking
14-08-10 03:45
hell_fire: It make s2 more harder. Only loser lost 2%exp. winner got nothing. And every monster heal 100%hp ( Not for mighty dragon)
14-08-10 04:17
ili: s2,gaining exp is a pain.I don't think it's fair to lose exp.
when we get killed by a mob,we already lose a gear and five minutes of gameplay.I think that is enough
when we get killed by a mob,we already lose a gear and five minutes of gameplay.I think that is enough
14-08-10 06:34
instinct: Every pvp, if you are winner you got 2exp and if you are loser, your exp was lost by 1exp agree or disagree lol
14-08-10 07:46