-asmodeus-: matters that need fixing:
1. daily pvp limit. it shows a limit of 10 or 25 but players can still pvp even after that limit is crossed. (in all maps)
2. high level monsters and level 80 quests dont' drop ANY item often in a frequency of around 3-4 out of 10 kills , in hardcore mode. (for diamond and premium)
.
.
New Ideas:
1. designation in clan : leader, deputy, recruiter, treasurer,captain,etc each having some authoritive power as the names suggest. reason- it will motivate clan members to contribute to clan, and also the clan will function orderly even when leader is offline.
.
.2. Clan Bank - every member can 'donate' gold and credits to the clan bank. all members can 'apply' for withdrawing a certain amount. the leader and treasurer have the power to sanction or ignore the applications.
.
.3, DAILY REWARD system! - a> player with most experience gathered in a day.
b> player with most unit kills in a day . scores get reset at 00.00 server time everyday.
REWARDS - 10% exp bonus for next 24 hours/ 10 credit / random Ultimate jewel / Random recipe / skill point/ immunity from pvp for next 12 hours. etc (any one)
.
4. Credit service : Hunters pack - frenzy + energy mode for 15 c.
Craft master - 20 magic scrolls for 150 c or 180c
1. daily pvp limit. it shows a limit of 10 or 25 but players can still pvp even after that limit is crossed. (in all maps)
2. high level monsters and level 80 quests dont' drop ANY item often in a frequency of around 3-4 out of 10 kills , in hardcore mode. (for diamond and premium)
.
.
New Ideas:
1. designation in clan : leader, deputy, recruiter, treasurer,captain,etc each having some authoritive power as the names suggest. reason- it will motivate clan members to contribute to clan, and also the clan will function orderly even when leader is offline.
.
.2. Clan Bank - every member can 'donate' gold and credits to the clan bank. all members can 'apply' for withdrawing a certain amount. the leader and treasurer have the power to sanction or ignore the applications.
.
.3, DAILY REWARD system! - a> player with most experience gathered in a day.
b> player with most unit kills in a day . scores get reset at 00.00 server time everyday.
REWARDS - 10% exp bonus for next 24 hours/ 10 credit / random Ultimate jewel / Random recipe / skill point/ immunity from pvp for next 12 hours. etc (any one)
.
4. Credit service : Hunters pack - frenzy + energy mode for 15 c.
Craft master - 20 magic scrolls for 150 c or 180c
14-08-11 21:11
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