medieval: Pls give us creds reward too or decrease the tax for mp. And also, pls turn back the teleport list to a-z rather than by level.
For class, pls buff pally. Mana consumption for that class is really high. Pally also the class that can easily get killed. So pls buff it a little bit. Thanks
For class, pls buff pally. Mana consumption for that class is really high. Pally also the class that can easily get killed. So pls buff it a little bit. Thanks
23-09-22 17:13
loli-1: Uoti if you don't shut your alt, useless opinion giving, mouth up then I will personally take care of such a task
23-09-23 18:27
chaser: Fix G2 class runes or remove it as it can be abuse by players acting sda/da. They can wear two different class runes and pretend its normal.
23-09-23 23:29
retromarthmus: Move out of the way, the correct opinion is coming through.
>Good round, good changes were made.
>task give charms perhaps - easy: (i-ii), medium (iii), hard (iv+). Jewels are redundant when 27 V's cost 90 honour. Few g1 elements that give meaning to g1.
>I used alts last round and found no problems transferring important drops to my main, the 10 limit does not restrict those that have 5+ alts. Maybe the limit should be on buying, or maybe trades and sales should return to no restrictions. Alts are only affected when there is 0 mp or trades, which people dont like at all. The only way to make alts redundant is close all mp and give players a unique way to earn the recipes and runes they need (guaranteed lvl.X rec or rune upon a completing a task or achievement).
>Give pets spells maybe the option for pets to attack (or cast) before the players x3 attacks. Spell % can be dependant on own wis or fixed. Spells learnt at pet levels perhaps, protection spells and buff spells capped at 25% so theyre not over-powdered, but impactful still.
>da round, aurora round, free reset at level 100, then level capped at 100.
>Special round themes like zodiac where every player (in gpvp) gets an extra item slot, they can equip an additional "the rounds'" item (only amu, only ring, only helm, etc. depending on round) each round they get an extra slot for equipment, this will benefit f2p more than buyer.
>Good round, good changes were made.
>task give charms perhaps - easy: (i-ii), medium (iii), hard (iv+). Jewels are redundant when 27 V's cost 90 honour. Few g1 elements that give meaning to g1.
>I used alts last round and found no problems transferring important drops to my main, the 10 limit does not restrict those that have 5+ alts. Maybe the limit should be on buying, or maybe trades and sales should return to no restrictions. Alts are only affected when there is 0 mp or trades, which people dont like at all. The only way to make alts redundant is close all mp and give players a unique way to earn the recipes and runes they need (guaranteed lvl.X rec or rune upon a completing a task or achievement).
>Give pets spells maybe the option for pets to attack (or cast) before the players x3 attacks. Spell % can be dependant on own wis or fixed. Spells learnt at pet levels perhaps, protection spells and buff spells capped at 25% so theyre not over-powdered, but impactful still.
>da round, aurora round, free reset at level 100, then level capped at 100.
>Special round themes like zodiac where every player (in gpvp) gets an extra item slot, they can equip an additional "the rounds'" item (only amu, only ring, only helm, etc. depending on round) each round they get an extra slot for equipment, this will benefit f2p more than buyer.
23-09-24 07:59