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[Battles] Ideas Needed!
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suna_bd: Introduce a Battle Specialization System, allowing players to customize their characters with passive and active skills unlocked through the Celestial Shop. This could include:

Passive Skills:
1. Double Strike: X% chance to attack twice in a single turn.
2. Elemental Mastery: X% increase in spell damage for a specific element.
3. Evasive Maneuver: X% chance to completely avoid an enemy's critical hit.

Active Abilities:
1. Momentum Surge: Temporarily boosts strength and damage for X turns, with a cooldown.
2. Spell Infusion: Adds a secondary effect to basic attacks (e.g., burn, freeze, poison).
3. Tactical Block: Reduces damage and counters with a weaker attack.

Upgradeable Paths:
Players can invest credits to upgrade these skills, scaling their effects based on level. For example, Double Strike could increase from 5% to 20% with progressive upgrades.

This system adds depth and strategy to battles, keeping long-time players engaged while encouraging new ones to explore these mechanics.

I hope you find this insightful.
Long live bd!
25-01-16 00:20
kim_junggos: Need new spell (reality rage) increase physical damage and decreases enemy armor and damage,
(Realmshift) Increase dexterity and decreases enemy wisdom and dexterity,
(Dreamtrue) Increase damage,x6 next hit's melee damage once and decreases yourself dex,wisdom,armor 30%
25-01-16 00:10
timeless_drag0n: Amazon needs more spells
25-01-15 23:14
onetwobuckaro: Double pet is all I ask for. If this happens I will come back
25-01-15 19:31
soft-rice: next parry dreamer. .
reduce damage taken by n% when parry successful and increase next basic attack by n%..
25-01-15 16:24
-d1ddy-: Double pet use and ability to increase the stat bonuses for the class you are, without having to level up. Also maybe in the shop there can be an ability for sale that allows you to equip double shield. Then we would need new shields to help balance this
25-01-15 15:27
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