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Gaia PvP Suggestions/Feedback
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-architect: 1) What do you think of the current format? (Do you enjoy it? What works well?)

*Make runes and charm appear more early

2) What needs the most improvement? (Any major pain points or frustrations?)

*We already send many report about suspicious player but you like denying / pretended not see make us frustrations lol

*Solutions? Make Charm and Runes VISIBLE or if you can't make runes and charms visible, please change required on charm vi and above to more high level (120+) since making full charm vi is impossible though :|

*True warrior will not afraid even if charm and runes visible (except they hiding something)
-paladin-

3) What specific changes or adjustments would you suggest?

*Remove treasure chest on low land since many player abuse it with spamming alts to get extra powder

*Put treasure chest on high land only but increase chance of powder

*Fix mix class runes issue then enable back rune class drop

4) Are there any new features or mechanics you'd like to see added?

*We miss Trade features
25-07-03 22:45
cegil7: please stop lying @crashoverride, since damage boost pvp removed, damage pvp back to normal 1x, there is nothing announces again about damage boost after get removed (2024-09-10)
25-07-03 23:09
bodrex: sure you can't see @crashoverride because "Blind person can't see anything"

-tacomanz_'s words
25-07-03 23:12
last-warning: Last chance to stop defends cheaters

Except you was one of them, no doubt
25-07-04 03:50
accolades: On a real note, as a free to play player and not cheater. Please make charm level requirements lower. I had charm IV last round and couldn't use it bcs I was too low level..
25-07-04 05:39
crashoverride: I don't see heoclitus cheating. He is clear player. Why player compare damage here g1 and damage at gpvp?
To make this things clear g1 damage is 1x
But gpvp damage 3x in pvp.
Not valid accusations.
25-07-04 06:39
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