





15-01-07 16:52


*I went and read the ideas already posted. ili has a puzzle solving idea that is cool. I really liked assassinlt idea of a labyrinth to navigate. I had a similar idea to dualist idea of having to collect items to gain access to a secret area. Most of the other ideas involved either beating a boss or finding some rare item. Someone proposed finding 12 maps, what if they were some picture puzzle that you have to look at and find a common item or figure out some code. Maybe the 12 pieces would have to fit together to make a picture, which could be an answer to a riddle or question.
*Finally, what if we had to find these rare items in gem mines or ore mines? Would that be too boring?
*how about an Indiana Jones type challenge where you have to find a combination of 3 items that weigh the same amount as a sandbag or something.
*find map that denotes a sequence of arrows that you have to move in in front of the lords, kind of like a NES arrow sequence.





15-01-07 14:57

Kalt gives a task to kill definite numbers of a particular mob (different for different people) which gives recipes for the new class.
Monere asks us to kill ten monsters without using physical damage on them.On completion,we get a spell depending on our class (diablo and d.a gets spell according to the class they've chosen at the time,and only once)
Fiur is all about the inner strength.beat 3 players of same lvl bracket without using jewel or gear to get 10sp for all skill





15-01-07 13:38

Monere will reward a diamond tittle into our weapon's + prot. Earth 70%.
If we are got their tittle into 3 same sword! Ex: magma's dagger + holy water's dagger + diamon's dagger, craft it and u will get a *death angel's dagger.
Fiur will reward a lord of thunder's tittle into our helm's + prot. Air 70%.






15-01-07 12:01







15-01-07 12:01






15-01-07 11:53