mas_amir_s4: 1) How do you like the PvP Tournament? Do you like the idea of it? Could this turn into something major here?
yea thats interesting for me..
2) How would you improve it? Post as many ideas as possible.
#1. Auto attack when energy recharge(energy full) it cost 5credits to use this service. #2. Pvp must with same lv like 50-54. , 55-60. 120-124 like thats #3. 20days is enough.. But 1month no problem too..
3) What would you suggest for the Rewards?
Charm (II) , Lottery token(never use it) , credits rank 1-50 1000creds rank 51-100 500creds
yea thats interesting for me..
2) How would you improve it? Post as many ideas as possible.
#1. Auto attack when energy recharge(energy full) it cost 5credits to use this service. #2. Pvp must with same lv like 50-54. , 55-60. 120-124 like thats #3. 20days is enough.. But 1month no problem too..
3) What would you suggest for the Rewards?
Charm (II) , Lottery token(never use it) , credits rank 1-50 1000creds rank 51-100 500creds
17-07-30 07:21
-asmodeus-: first of all, i am glad to see you are making efforts to make the game more interesting.
now getting to the points,
1 and 2 --- yes. I like it. its fun way to pass time. could it become something big ? - in the current form , probably not. diablo will rule the yard. followed by supreme DA and so on. this needs to be worked on.majority of players wont even have a CHANCE to be at top (ofcourse they will have to work on their gears and account via pvp servers). MAYBE , categorizing the rewards on class basis will help (?) . Also , the stamina/energy refil/ cap should be improved. and lastly, it is downright pointless to run a tournament like this for an entire month - reasons - players will simply NOT waste maintaining jewels for this particular purpose for a whole month ( the moment they are off jewels they will lose trophies and rank) . they will probably wait for final 1 -2 days to actually focus on maintaining ranks. my suggestion is to introduce the tourney at the end of every PVP server round, ( cause thats when players are well loaded with jewels, gears and enthusiasm to try out their new gears /rewards/power etc .) for a duration of 3 days ( more than enough ) . it will be short and simple and above all -FUN .
3- the rewards - jewels and charms should be certainly added ( since they are major fuel to run in this tourney). Lottery tokens should be awarded. yes, the lottery token rewards need to be back ( the lottery is a fun mini game in itself, and we all love it ), small - medium credit rewards can also be given (if the tourney is not run too frequently). and lastly - PET ITEMS . yes - this will ofcourse require to make all gaia pets to replicate the stats of the player and a new system has to be introduced that allows us to dress up our pets in exciting new armors and powerful totems , etc - for example - dragonscale armor, or a powerful totem or relic that allows even pet to cast ONE spell in each battle. YES - spell for pet !! ( right now the pets are almost entirely USELESS in gaia, not practical at all)
i am sure these will make the gameplay more fun and revive the spirit of the game.
thanks, i hope it helps .
now getting to the points,
1 and 2 --- yes. I like it. its fun way to pass time. could it become something big ? - in the current form , probably not. diablo will rule the yard. followed by supreme DA and so on. this needs to be worked on.majority of players wont even have a CHANCE to be at top (ofcourse they will have to work on their gears and account via pvp servers). MAYBE , categorizing the rewards on class basis will help (?) . Also , the stamina/energy refil/ cap should be improved. and lastly, it is downright pointless to run a tournament like this for an entire month - reasons - players will simply NOT waste maintaining jewels for this particular purpose for a whole month ( the moment they are off jewels they will lose trophies and rank) . they will probably wait for final 1 -2 days to actually focus on maintaining ranks. my suggestion is to introduce the tourney at the end of every PVP server round, ( cause thats when players are well loaded with jewels, gears and enthusiasm to try out their new gears /rewards/power etc .) for a duration of 3 days ( more than enough ) . it will be short and simple and above all -FUN .
3- the rewards - jewels and charms should be certainly added ( since they are major fuel to run in this tourney). Lottery tokens should be awarded. yes, the lottery token rewards need to be back ( the lottery is a fun mini game in itself, and we all love it ), small - medium credit rewards can also be given (if the tourney is not run too frequently). and lastly - PET ITEMS . yes - this will ofcourse require to make all gaia pets to replicate the stats of the player and a new system has to be introduced that allows us to dress up our pets in exciting new armors and powerful totems , etc - for example - dragonscale armor, or a powerful totem or relic that allows even pet to cast ONE spell in each battle. YES - spell for pet !! ( right now the pets are almost entirely USELESS in gaia, not practical at all)
i am sure these will make the gameplay more fun and revive the spirit of the game.
thanks, i hope it helps .
17-07-30 07:54
slayer_007: This can turn into a major thing due to their is no such thing as stat point purchase its pure hard earned power , and no level bracket wil cause problems in future cause of gears difers exsample level 125 and 130 witch means high level players wil dominate this pvp . Make level brackets like u did with quest only starting frm level 50 and up and top 5 of each level bracket get reward like daimond mode , credits . Rank 1 get 500c and 1 month daimond and rank 5 gets 100c and 1 week daimond pm me for more inf
17-07-30 07:56
ladydrgn: dreamer please go back to 1 castle per clan. It helped with fairness and balance in the game.
17-07-30 08:04
grapple: ➣1) How do I like the PvP Tournament? Do I like the idea of it? Could this turn into something major here? If I was in a higher level & had good gear, I'd like the pvp tournament a lot, but I'm just a level 60 barbarian with not the best gear. Every single time I click the red button saying "battle" I'll always lose as there is always going to be a 130+ level diablo beating me and I won't be able to progress at all, the pvp tournament is missing a lot of strategy, as the player with the boosts, runes & gear will always win- also diablo, royal & supreme class will just domiante the pvp tournament. The pvp tournament is just a test of who has the best items currently, and no strategy involved or pvp skills, so of course the pvp tournament is only good for higher-ranked players & with better gear, currently the pvp tournament is just unfair the lower classes and lower geared players. I do like the idea of the pvp tournament very well but in my opinion I think that the pvp tournament can still use a lot of improvement & being more fun with lower-ranked players as well. I think with lots of improvement and new features added into the pvp tournament it could turn into something major to Black Dragon RPG!
➣2) How would I improve it? There can be a lot of wonderful improvements that can be brought into the pvp tournament for Black Dragon RPG as you can get a lot of ideas by reading other player's feedback for improvement to the pvp tournament. I think that the pvp tournament should be improved in being a fun pvp tournament for all player-levels and not just gettings instantly killed by a diablo when you're a low-leveled player, I think their should be filters in the pvp tournament; filters for players levels and with filters it'd also be changing the leaderboard "Top Level 1-50 Players" "Top Level 50-70 Players" "Top Level 70-90 Players" "Top Level 100+ Players" also this could just be another idea like if the player would be put into a higher class in the leaderboard and fighting tougher opponets when he is better then his/her own level class, I also think that class bonus should be removed for the pvp tournament too. There could also be a filter on player classes as the diablos and supreme will just always dominate, so there should be a player class such as (death angel vs death angel, necromancer vs necromancer, palladian vs palladian, druid vs druid, diablo vs supreme death angel). In the pvp tournament there also has to be a new implemented way on how the player can improve, where he/she can see what made her/him lose the pvp battle, the best way for that to be done would be by showing more detailed information of the battle between the two players, then of course the player would be able to see what'd he/she has done wrong in the battle- this would very well help the player extemporize on his/her current spell set or boosts and the statistics of his/her gear to improve and advance in the pvp tournament. I also think the energy & stamina refilling cap could be also improved as for an idea making the max energy cap around 20-30 and the resting time should be around 30 minutes.
➣3) What would I suggest for the rewards? I think there should be rewards for each level class if that leaderboard system is ever implemented, charms & jewels should be added as rewards, also lottery tokens & credit awards should also be as prize also runes & recipes, and crafted legendary gear for the player's current level & class potions, diamond, & magic scrolls - super magic scroll. I think that there should at least be participation awards too, awards for the ones who did not do so well the the tournament but still tried obviously would not be good prizes somewhat ranging from a certain gold amount. I also saw a great idea by
(@-asmodeus-) on rewarding "pet items" and it'd be adding a new system to Black Dragon RPG that allows to dress up your pets in new armor and powerful totems " Dragonscale Armor " or a powerful totem/relic that even would allow your pet to cast one spell in each battle, as the pets are parcticaly useless in Gaia. Also another idea by a great player in Black Dragon RPG (@judgement) suggested on also adding tournament champion awards (top 5) which is a great idea.
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That is all that has come up to my mind currently on the improvement of the pvp tournament but I am sure there is also other great ideas already there or coming up! -Grapple
➣2) How would I improve it? There can be a lot of wonderful improvements that can be brought into the pvp tournament for Black Dragon RPG as you can get a lot of ideas by reading other player's feedback for improvement to the pvp tournament. I think that the pvp tournament should be improved in being a fun pvp tournament for all player-levels and not just gettings instantly killed by a diablo when you're a low-leveled player, I think their should be filters in the pvp tournament; filters for players levels and with filters it'd also be changing the leaderboard "Top Level 1-50 Players" "Top Level 50-70 Players" "Top Level 70-90 Players" "Top Level 100+ Players" also this could just be another idea like if the player would be put into a higher class in the leaderboard and fighting tougher opponets when he is better then his/her own level class, I also think that class bonus should be removed for the pvp tournament too. There could also be a filter on player classes as the diablos and supreme will just always dominate, so there should be a player class such as (death angel vs death angel, necromancer vs necromancer, palladian vs palladian, druid vs druid, diablo vs supreme death angel). In the pvp tournament there also has to be a new implemented way on how the player can improve, where he/she can see what made her/him lose the pvp battle, the best way for that to be done would be by showing more detailed information of the battle between the two players, then of course the player would be able to see what'd he/she has done wrong in the battle- this would very well help the player extemporize on his/her current spell set or boosts and the statistics of his/her gear to improve and advance in the pvp tournament. I also think the energy & stamina refilling cap could be also improved as for an idea making the max energy cap around 20-30 and the resting time should be around 30 minutes.
➣3) What would I suggest for the rewards? I think there should be rewards for each level class if that leaderboard system is ever implemented, charms & jewels should be added as rewards, also lottery tokens & credit awards should also be as prize also runes & recipes, and crafted legendary gear for the player's current level & class potions, diamond, & magic scrolls - super magic scroll. I think that there should at least be participation awards too, awards for the ones who did not do so well the the tournament but still tried obviously would not be good prizes somewhat ranging from a certain gold amount. I also saw a great idea by
(@-asmodeus-) on rewarding "pet items" and it'd be adding a new system to Black Dragon RPG that allows to dress up your pets in new armor and powerful totems " Dragonscale Armor " or a powerful totem/relic that even would allow your pet to cast one spell in each battle, as the pets are parcticaly useless in Gaia. Also another idea by a great player in Black Dragon RPG (@judgement) suggested on also adding tournament champion awards (top 5) which is a great idea.
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That is all that has come up to my mind currently on the improvement of the pvp tournament but I am sure there is also other great ideas already there or coming up! -Grapple
17-07-30 08:22
01_handsome_01: 1. Too much mini game -_- but its good to improve the game.. Love it.
2. → make a potion to used refill energy.. This potion can drop in maps[like arena crest]
3. → Potion of energy PvP
→ some credits
2. → make a potion to used refill energy.. This potion can drop in maps[like arena crest]
3. → Potion of energy PvP
→ some credits
17-07-30 08:23