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[Challenge] Deadly Lich!
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armor: Nice update sir! Just a few suggestions for future challenges and even for the pvp tourney:

1. For challenges, make an agreement at the very beginning of the challenge. The agreement will tell the players that those who will participate in the challenge agree that the players' items will be LOCKED FOR THE WHOLE DURATION OF THE CHALLENGE. What I mean by this is that players will not be able to unequip an item once you wear it. This way, if players want to gain more rewards, they need to build strong characters INDIVIDUALLY, not just by transferring items, etc.

2. For pvp tourney, I suggest that items must be gear-locked even just at the last day of tourney. I think this is necessary since anyone can skyrocket to the top even just in a few remaining hours before the end of the tourney. Players do not need to be online everyday, its just a matter of the availability of the player to be online in the last few hours of tourney, then use pvp potions to out-rank those who play the game everyday. Another problem is that players can also transfer items at that time to get more characters at higher ranking, therefore I suggest to gear-lock the items at the last day of tourney. Another suggestion is to limit the use of pvp potions per day. I think 25 pvp potions per day is enough (or even less). This way, ranks will be more stable. I hope you consider these suggestions. Thank you sir for this game! :)
18-01-11 00:20
belphoger: acc with same e-mail only can attack one challenge mobs, this will reduce chance of ppl that using alt for getting challenge ms
18-01-09 13:17
loc2004: -clap-
18-01-09 06:35
--arrow--:
18-01-08 16:28
argos: No spell this time.. -.-
18-01-08 15:59
xpdc:
18-01-08 15:54
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