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[Gaia PvP #47] Ideas Needed
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nuzon: This shitty poor game is p2w(Pay to win) :v thats all i can say

Wait.. u ask who i am? Im just a random old player :v
19-03-30 21:20
boudica: BUNNY EARS... 🐰

I want bunny ears! :) (it's a traditional Easter & spring theme )

Easter eggs found randomly in the maps. (put whatever you like in them, should be a surprise)

***A new pet... I'd like to have an Earth Dragon pet. It looks awesome! Maybe you could put some dragon eggs in the maps randomly (very rare) & the eggs won't hatch until after server merge. The Elemental dragons would make good pets.

Two mobs to hunt:

An evil, scary, carnivorous Bunny Boss!

A cute, fluffy, bloodthirsty Zombie Chick or Zombie Duck Boss!

Maybe a new monster title? Sudden Death Bunny or Rubber Duckie of Doom? ;D

No transfer of credits between servers.

***Prices of items in Random Menu: This seems to be a hot issue with some players. I somewhat agree with other feedback that the Random prices are too high... I just bit the bullet & bought anyway... Maybe you could tweak the prices somewhat & make the overall price lower... For example, instead of 10c for Random ms make it 25c, but make ALL Random items 25c... That would lower the price of Random recipes but keep the overall price structure intact.

Continue the hardcore pvp like last round.

No level restrictions in the maps except for towns. (so we don't get high level spells too early in the round)

As always, new maps & new mobs are welcome... Use some of those titles that we get so often when scrolling to make the new mobs...

I'm open to whatever you can think of... Surprise us!!!


***Joking aside... If you make all features enabled from Day One, there should be fewer prizes & those prizes should be harder to win. I honestly can't understand why some players want the 'Competition' rounds dumbed down & made so easy that it isn't competitive. You might as well just gift every player with all the goodies & send them home so that they don't need to exhaust themselves with an unnecessary expenditure of effort... (be sure to pay them lots of credits for whining about being poor non-buyers & then pretend that you don't see them criticize everything you do)

***Edit: Some more thoughts...

Quests: 25 per day is good & balanced. More or less per day is not good.

Rankings & Items: Please DO NOT hide rankings & items. How can any player adjust their efforts if they can't see the rankings? -search- That makes no sense at all. I don't object to hiding gems/runes though.

***Would you blindfold all the horses in a horse race & all the spectators too... then tell them that they will learn who the winner is in an announcement after the race is finished??? Senseless!!! Please don't hide the rankings & the gear. That will destroy the spirit of the competition. Just hide the gems/runes like always.

👉 It seems that players who want rankings, gear items, gear titles & gear rarity hidden want to try to inhibit the competition. They don't want their rivals to be able to adjust gear accordingly.

Class: I agree with pentatone that one class might be an interesting feature to try out. All players start with the same potential & the individual character build will decide how strong it ends up.

Prank: An April Fool's Day prank from our much esteemed developer would be awesome. A little revenge for all the mean, spiteful & unjust criticism would be poetic justice! -butcher-
19-03-31 04:21
knee_pole: requesting an update idea to change the position of potions at the right top side of the attack button, option increases as more or different potion a character have.
ex.
[attack] [health] [mana]
------------- [ stamina] [rejuv.]
[ ---------- battle log ----------- ]
depending dont make it in ascending/descending order,
[attack] [healt pot]
------------- [mana pot]
------------- [stamina pot]
------------- [rejuvenation pot]
------------- [full rej. pot]
[ ---------- battle log ---------- ]
it will force the battle log show in far down position.

and, map page healing option, than opening the inventory for potions.
ex.
❤️1260/1260 Ⓜ️1100/1100 👟1000/1000
[health pot] [Mana pot] etc..
bracada city [change]

mob deaths=5% exp reduction.
why exp reduction?
>mob deaths deal little consequence just reducing stamina by 50% doesn't make the game hard.
>assurance of less alts to ranking, we put effort to our choracters and since players put effort also to their alts to lessen multiple alts in ranking i think its a good way since many use their alts to kamikaze on low ranks mob for high rank mob grinding.
>building the characters right, everybody put effort to their character and some also to their alts it takes a good farming and time for a good geared character and it assures that its not a one player ranking contest since every individual who have effort must have a chance.
>lessen the chance of multiple alts in ranking, hopefully only 2 chars.
>its not business,but buy creds is a must if you must for your gears since market place is a good transaction for character building.
[except for boss mob]
and finally lets do the math,
mob death exp reduction 5% little isnt it?
2nd death 10%, 3rd death 15%,4th death 20% and so on..since death is not a big deal because of 0 death timer.
how's that for your alt??

thats all i can think of and no creds transfer between server hoping i made less to none plagiarism and thanks for reading.
19-03-31 06:56
-iky-: 1. Increase random rec to 75c or 100c and add lv140 helm, Armor, boots, amulet and rings. And can only get from random in credit section.. why bring only exclusive gears?? I can get it from ranking and i have.. make it difficult.. 75c or 100c per random and with all that junk recs.. its going to be difficult to get them.. why you ask?? You bring in dragon armor and other lv135 recs.. after 1 or 2 pvp rounds., almost all high level players have them crafted cause you let us have it from drops. Dont do that -facepalm2-

2. Remove random magic scroll, let people hunt instead of “Buying title ms”..

3. Increase hp on units for more hits and reduce exp rate on all units. We dont need to reach lv100 in 5th / 6th days of pvp server. You make it so easy for us..


4. Remove ranks on all units.. keep it at basic. Some people just keeps killing low ranks without wasting wins just so they can hit and win on big ranks for quick level. Why even use ranked units on pvp round? Aren’t you trying to give us a challenge??

5. New event? I cant think of anything.

6. Dont use all features on day 1.. Let the buyers and non buyers play and grind for things. Again.. I dont understand, are you trying to make it easy or are you trying to make a very challenging round for us? 🙄
I can buy credits and buy things on random.. but just so i can buy credits doesnt mean you should make it even more easy -facepalm2-

7. make it short round so people can actually grind their way up in the rankings with the ideas i post in this feedback..

8. Make it difficult.. dont make things easy.. dont ruin the game. -facepalm2-
19-03-31 09:55
x-nevanz-x: This game is so primitive :v
19-03-31 09:56
-fright-: increase drop rate of magic scroll
19-03-31 11:42
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