bernie: 1) What if we use those protect spells? Like for example, if you cast Prot. From earth and it casts 75% and you already have 75% protection in your stats(from gears or class) then that's 150% protection, what if the excess 50% protection heals you instead( 50% of that elemental damage will go to your health)
It would be nice if we get to battle an NPC there daily.. It's stats will be random but always at least 10% stronger than your current stats and a maximum of 100%.. Each day its stats will change accordingly...Probably nice if the gate keeper is like this and you must defeat him to hunt in the map for a day... This'll be like a daily challenge.
Add a new pet master in antagarich...he'll heal your pet, boost your pet's stats for a cost
Let's put a use to those necklaces, in each map that has the corresponding element to each necklace, if you equip the right necklace, mob strength is reduced by 25%..and drop rate of charms(if they drop) and quest items increase by 25% also...
2)Drops? Hmm rune death i? Charm i? Or maybe dragon crest,plate,eye...that'll make hunting there worth the credits
Rewards for quest? Hmm new rings like the necklaces
Example:
Granite Ring
+200 dex
+50% protection to earth
It would be nice if we get to battle an NPC there daily.. It's stats will be random but always at least 10% stronger than your current stats and a maximum of 100%.. Each day its stats will change accordingly...Probably nice if the gate keeper is like this and you must defeat him to hunt in the map for a day... This'll be like a daily challenge.
Add a new pet master in antagarich...he'll heal your pet, boost your pet's stats for a cost
Let's put a use to those necklaces, in each map that has the corresponding element to each necklace, if you equip the right necklace, mob strength is reduced by 25%..and drop rate of charms(if they drop) and quest items increase by 25% also...
2)Drops? Hmm rune death i? Charm i? Or maybe dragon crest,plate,eye...that'll make hunting there worth the credits
Rewards for quest? Hmm new rings like the necklaces
Example:
Granite Ring
+200 dex
+50% protection to earth
20-01-23 07:52
-fubu-: Npc might be a great idea but the drop rate of new quest item must be expected like rings or even armors as new quest items.
Make it possible to spawn boss dragons in antagarich for example steal, rust, black and royal and more (No titled item/ms drop)
Please reduce those junk items drop by mobs in atagarich.
Add daily quest in antagarich and the rewards will be charms, runes, random jewels from lvl 1-3.
Lock down over 75℅ of antagarich world, anyone who can unlock every 5℅ of the lands must be rewarded ex. powders, skill points, honor points or even credits I'm sure g1 will be more crowded once more.
Rewards for main quest in antagarich will be sp for those who didn't max out yet, hp for those already max out, some credits, random jewels, charms, recipes and new exclusive items such as rings and amulet for those who first complete every quest
Make it possible to spawn boss dragons in antagarich for example steal, rust, black and royal and more (No titled item/ms drop)
Please reduce those junk items drop by mobs in atagarich.
Add daily quest in antagarich and the rewards will be charms, runes, random jewels from lvl 1-3.
Lock down over 75℅ of antagarich world, anyone who can unlock every 5℅ of the lands must be rewarded ex. powders, skill points, honor points or even credits I'm sure g1 will be more crowded once more.
Rewards for main quest in antagarich will be sp for those who didn't max out yet, hp for those already max out, some credits, random jewels, charms, recipes and new exclusive items such as rings and amulet for those who first complete every quest
20-01-23 15:34
hyuz: no one use ulti jewel from now, so i suggest charm is better to drop ,also special item is good too ,like dragon plate,eye, new quest,gaia pvp recipe droping
20-01-23 16:57