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Gaia PvP Update: Boosts Off
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fallenstars: i agree wit asmo....n i no need use ancient potion n buy health
20-04-23 15:10
bob-dylan: Turn off free deconstruct item service while there's challenge
20-04-23 05:54
nightshadows: Asmo said it best
20-04-22 21:57
light-bringer: It's not friendly for f2p players, bring back the hp boosts!!
20-04-22 15:58
kingmaker: I think it's not working, the boosts still counted in pvp -think-
20-04-22 13:59
-asmodeus-: my opinion: This update is not the solution.
Explaination: PvP in a "pvp round" is important. hardcore pvp in a competitive platform is what makes pvp round different from any other competition or challenges. The possibility of dying or killing a character within the level bracket, is supposed to be an essential element of pvp round - it induces another angle of strategy and planning and careful gameplay , just like it used to be in the old days when pvp rounds were actually hardcore and interesting.

Now without the possibility of KO or loss of items (without boosts ) its just grinding on to level up. If a player dies in this scenario, its because his/her network connection is slower than the attacker , and that, is NOT a true spirit of pvp.
i have few questions :
1. I understand that extra SP should not be counted in a competitive pvp, but WHY are boosts not being counted ? these boosts (charms ) are attained fresh on a pvp server by everyone. then why is it so important to not make it count ? excluding boosts instantly makes pvp a boring aspect for many .
2. Health boost is needed in many scenarios to survive and sustain, then why not in pvp ?? Ancient potions give free health boost afterall, for those that cannot afford credit services.

The way forward--
People HAVE the choice of boosting hp or NOT hunting carefully. in the old days, those that were weak and prone to being killed would either devise a strategy to hunt while their predator player is offline or simply exploit the daily pvp limit once and then hunt peacefully, OR simply outlevel or underlevel the predator to escape the level bracket. This is improvisation - a healthy aspect in pvp competitive round.
the old players didnot whine. and those were also the days when much more players were drawn into the game. Now the player base is diminishing with time - a relevant fact may be - things get softened too easily as soon as players start whining.
the selfdestructing trend that can be seen in recent times is - make a softening update in an attempt to pacify the whiners , which consequently topples the overall balance and screws things up, and then struggle to make further updates just to fix it, which should not have been tampered at all to begin with.

this trend should be avoided. keep things balanced. keep pvp real in pvp server. (extra SP should not be counted, but rest all aspects should be exactly same as it is in hardcore pvp areas of GAIA #1 . People have improvised to make the best of any competition in the past without whining, they can still do. HP boost and jewels should count . Possibility to kill a player if not careful, should be there. gear loss should be a 50-50 chance including the items in inventory .
IF at all some softening is essential, perhaps a 50% value of boosts be counted. rest all should be hardcore.

IF you have read this long, thanks for your time.

Good luck.
20-04-22 11:11
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