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Ideas For Gaia PvP #61
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-shotgun-: Agree with mammon...
20-07-09 17:43
the_jockers: 1# once you made a decision off update/nerf or whatever else stick with it and do that when the round starts not afther a few days or halfway.2# druids need an upgrade just inaf to allow them to enter top 10.as seen the top 1# druid this round has acvieved a measly 27# rank and that says something...and thats the case only for rounds in wich end game lvling involves aurora monsters or super monsters PALADINS require a nerf...the paladins 1# this round managed and not just him managed to win(very easy might i add) against lord of thunder(2nd best exp mob from world) and fallen archangel(nr1 best exp mob) wearing 2 PIECED ITEMS and 3 legendary items that were also average items.im just saying, if balance is what you want that class is smt i call monster lvling.. 3# remove credits from rewards..some agree with me some will cuss but too many creds isnt good..do 2/3 rounds of no credit as rewards with credit transfer off then allow credit transfer i belive thats fair and will also remove some off the extra creds from the game 4# remove the pvp map block and yes i know you had your reasons to add it but you reduced the ability of all clases to deal damage over hp max and beat max damage i seen this round was 300/400k thats ok so the timer and the fear of 1/2 hit kill is gone thus the timer became a nuisance. Good work!
20-07-09 17:52
heyitsme: gear lvl reqs decreased why not allow getting title higher than the current lvl from scrolling like a lvl 70 getting ghost behe ms
20-07-09 17:59
holy1: I think 2-3 gpvp round ago Amazon dominated, g#60 round assassin's dominated... There's imbalance between classes...
Enjoyed last round though
20-07-09 18:14
milky-arina: 10Sp/1Quest
20quest/day
20-07-09 18:28
atouna-tufoole: 10Sp/1Quest
20quest/day
20-07-09 18:29
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