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Suggestions For V1
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Basahin sa simula
beware:
20-09-04 23:19
-date_masamune-: -Clan Change To Guild : Add
Donate Guild
Boss Guild
Guild Raid
Respawn Unit Castle With Guild Fund
Get Reward For Capture And Depend Castle Once a Week
Add Vault Guild ( Member Can Buy Item With Guild Point)
Quist Guild ( Reward GP)
...



π_π
20-09-04 15:13
perfect-fighter: Introduction of shields
This shield will make u go into castle and arena's freely without being attacked by others.
The shield will be sold for credits, with the price increasing as the shield length's increases
1hr shield
4hr shield
1 day shield
1 week shield
...and so on.
:)
This idea can be used in pvp round too if u want.
It'll help protect people who wants to lvl up without being attacked. Well, at a cost :)
20-09-03 21:41
-rocket-: Daily log in reward for 1 month, for ex : day 1 got gem, day w got elixir, day 3 got ms, etc.
20-09-03 14:59
nightshadows: I agree with Asmo. Not much point in adding new stuff to the game without a major overhaul.
20-09-02 23:57
neval: 1. Items pack trade. Solve problem: organize/sorting items between alts, especially after pvp server is over.
2. Items pack sell. Solve problem: when sell some items to somebody, someone else can buy one of them. Or just for selling linked items. At least will be nice to have an ability to sell pack of same gear like potions and mses.
3. Multiple take items from keeper. Solve problem: will save a lot of time while sorting items between keepers, scroling titles with plain ms. Would be nice to have 2 additional buttons, like: "take all on the page" and "take all found". For sure, using inventory limit.
4. One account for multiple chars as at bd2 is perfect, must have :)
5. If we have one account, it would be nice to have a global keeper, when all your chars have access to it.
6. Also would be nice to have a clan keeper with access "put only" and "take/put". It will help newbie clannies with gear.
7. Gold is useless, i don't have any ideas, but it should not be so :)
8. We need new locations, mobs, quests and gear.
9. Top players have maxed out stats, even if we can add endurance stats it's useless in most cases because of health increase limit, so we can say all stats are maxed out. All goals are reached, we can't have any progress anymore.
10. Please, change back recipes ingredients to use jewels. Jewels are useless as boosts, because anyone can buy ultimate jewels for cheap at anytime, but to get normal jewel you need to hunt a lot in aurora or antagarich, it doesn't make any sense.
11. Fix bug when we can't sell pack of same items with different creation ways, it says "wrong quantity". For example, i can't put to mp 2 health potions if one is dropped from mob and another one bought in shop; i can't put to mp titled mses if one of them is unscrolled and another one is crafted, or dropped from mob. It's annoying when try to sell tens of same items and you should guess how many you got from mobs, shop, crafted, unscrolled to put it at mp separately :)
20-09-02 19:00
Pahina: 3/7
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