chaser: Automatic Offline when idle/disconnected. Some players in pvp are sometimes disconnected due to network problems. Please add protection(auto offline) when player becomes idle.
21-02-19 19:07
maquitari: It is rather unfair not to have death angel, diablo, supreme death Angel or barbarian class ms. Is amazon 1 ms druid 2 ms necromancer 5 Ms.
Also runes that don't have to be purchased. You have to give a little to maintain interest in this game and more to inspire spending money which is in your best interest .
Sound effects would also be stimulating. Hope this helps make the game better for us all
Also runes that don't have to be purchased. You have to give a little to maintain interest in this game and more to inspire spending money which is in your best interest .
Sound effects would also be stimulating. Hope this helps make the game better for us all
21-02-19 19:06
death_to_weasels: TLDR: Story mode and a quest-based rewarding system in PvP rounds
To be called a proper RPG a proper storyline is a must, BD has been lacking into that aspect for quite a while IMO.
All we know is that the black dragon has been terrorizing our lands.
We've been relying on PvP rounds for "new" content for quite a long time and all we get is the same repetitive pattern, you start from 0, level up and pray to RNG to kill the boss and get an upgrade or two.
Im talking about a proper setup, progress quests, chapters... ~you know the rules(drill) and so do i.
Implement this on a PvP server, have rewards be given upon quest completion, and im not talking about mere SP or exp, im talking about loot that can help the main character. Alts you say? IMO someone who puts enough effort into doing something twice should get rewarded for it twice... the one at fault is not the concept but the current system where you can carry your own alt(s).
To prevent this you simply add what one would call roadblocks quests:
Deal xx,yyy,zzz damage to x type of enemy
Of course the end-game quests would provide stuff like level 140 recipes and all. Enemies like event bosses can be kept to reward event items and all.
This sounds... interesting in my head, but it probably changes a lot of your future vision of BD
To be called a proper RPG a proper storyline is a must, BD has been lacking into that aspect for quite a while IMO.
All we know is that the black dragon has been terrorizing our lands.
We've been relying on PvP rounds for "new" content for quite a long time and all we get is the same repetitive pattern, you start from 0, level up and pray to RNG to kill the boss and get an upgrade or two.
Im talking about a proper setup, progress quests, chapters... ~you know the rules(drill) and so do i.
Implement this on a PvP server, have rewards be given upon quest completion, and im not talking about mere SP or exp, im talking about loot that can help the main character. Alts you say? IMO someone who puts enough effort into doing something twice should get rewarded for it twice... the one at fault is not the concept but the current system where you can carry your own alt(s).
To prevent this you simply add what one would call roadblocks quests:
Deal xx,yyy,zzz damage to x type of enemy
Of course the end-game quests would provide stuff like level 140 recipes and all. Enemies like event bosses can be kept to reward event items and all.
This sounds... interesting in my head, but it probably changes a lot of your future vision of BD
21-02-19 18:48
turkeon: ....for PvP server
*Unsocket place , need this feature on lvl 40 Town
*Aurora useless , exp from 'Bosses Unit' still better .You need an improvement
*Abyssal Hydra , Demonic Warlord , Seraphim , Siege Behemoth give almost same exp like Undead Hydra ,Ogre King .etc
Those new mobs are strong but the exp I think not so good , (atleast someone hunt them only for their title but not woth for lvl up)
*Make the dragons play with improve(haha I miss this feature). So everyone can work together with clannie to find this dragons (we have a reason to create clan, work together!!) And yes this feature will make the GAP of attacker would be interesting #everyonehavechance
+Yeah if active this feature you need disable PvP for the lastday when we hunt for dragons (all lands)
*Unsocket place , need this feature on lvl 40 Town
*Aurora useless , exp from 'Bosses Unit' still better .You need an improvement
*Abyssal Hydra , Demonic Warlord , Seraphim , Siege Behemoth give almost same exp like Undead Hydra ,Ogre King .etc
Those new mobs are strong but the exp I think not so good , (atleast someone hunt them only for their title but not woth for lvl up)
*Make the dragons play with improve(haha I miss this feature). So everyone can work together with clannie to find this dragons (we have a reason to create clan, work together!!) And yes this feature will make the GAP of attacker would be interesting #everyonehavechance
+Yeah if active this feature you need disable PvP for the lastday when we hunt for dragons (all lands)
21-02-19 18:28
darketo: more dimensions not only antagarich and aurora, more dimension like valhala, hell, atlantis idk but dimensions lvl -100
21-02-19 18:12