medieval: I like the new feature in gpvp, but when i see the reward for the dungeon i feel like that feature will mostly benefit the player who buy a lot of cred and get a lot of sp. So here's my idea for that feature that i think will balance between the player which buy a lot of cred and a few one:
1. Nerf dungeon's reward.
2. Make the item that given from the dungeon cannot be used in pvp, make the player can't received any stat (str, dex, wis, endu, armor, and damage)from the item
3. Make a limit for the player to explore (?) The dungeon for every chance of their attempts.
1. Nerf dungeon's reward.
2. Make the item that given from the dungeon cannot be used in pvp, make the player can't received any stat (str, dex, wis, endu, armor, and damage)from the item
3. Make a limit for the player to explore (?) The dungeon for every chance of their attempts.
21-03-22 15:05
blackmamba_: Im expecting no more divine seeds as rewards in gpvp.It becomes abundant nowadays.Replace it with another interesting one.
21-03-21 08:27
-ghostlykillerz-: Firstly, I think there should be a limit on which level of dungeon can be completed in day 1, day 2 and so on...And a keeper should be added to dungeon which is available in every boss floor...And can be accessed from outside of dungeon as well...Also if we jump to a certain level in dungeon then let us buy the boosts first befoee we fight the boss....And Also give mana boosts along with HP boost in dungeon, or give no boosts at all....Another thing that can be done if floor limitations are not there is a time limit for being inside dungeon...maybe 2 hours for one dungeon...
Secondly, C transfer can b good but if c can't b trasnferred that's also a good way
....Either way it will be good...Market value is lowered now so bringing back that system of random where 10 items would show up in every 15 min or so and we can choose from them would be a great addition as well as it will keep players engaged in the game....Also it will make it a better investment of credits as credits can't be transferred...
And Lastly, If possible make another set of jewels slot for PVP... actually if 3 slots of jewels are there that's the best....One for hunting , one for boosting and one for PVP.... THAT'S ALL ...
LONG LIVE BLACKDRAGON
Secondly, C transfer can b good but if c can't b trasnferred that's also a good way
....Either way it will be good...Market value is lowered now so bringing back that system of random where 10 items would show up in every 15 min or so and we can choose from them would be a great addition as well as it will keep players engaged in the game....Also it will make it a better investment of credits as credits can't be transferred...
And Lastly, If possible make another set of jewels slot for PVP... actually if 3 slots of jewels are there that's the best....One for hunting , one for boosting and one for PVP.... THAT'S ALL ...
LONG LIVE BLACKDRAGON
21-03-20 14:36
ren_voza: Top 3 boss damage dealer on boss in gpvp is awesome- hope we can get an update for challenge rewards on master league as well. Tough to win anything in g1 nowadays
21-03-20 12:19