
#1. PvP in castle.
This feature has become very useless during the past years because of various reasons such as:
Players are not using their main gearset in castle or are using baby accounts to claim castles so if you can make it so that when entering castles you automatically use your main items and give stronger units for guards in castle.
#2. Enable Antagarich quests.
#3. Make dungeon a 2 week challenge at g1.
And increase SP cap please





21-05-03 20:01

2. New servers with new maps more sophisticated than we already have with automatic rewards and other such features. With perks such as:
2x more exp and gold
100 starting sp and 10sp per level so that players can make a more balancing avatar and actually feel the difference.
Mobs that drop useful items such as crafted gears- they have a better glow
Hardcore difficulty: item drop in case of death against mobs like it was in the past. High risk high return gameplay.
No sp limit with adjusted balance.
Gaia #1 suggestion.
- excluaive rewards for top 3 rankers in challenge. There's literally no competition involved in this feature and it's crushing the morals of the ones who actually want to participate





21-05-03 22:00






21-05-04 11:28