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-flawless-: mob timer for clans it's useless since timer is the same between clan members and outsiders mob timer for clablns should be much lower than other players
ex: other players have 60sec. respawn time while clans only have 30sec. when trying to pass a monster to their other member
21-07-07 05:27
-dothraki-: This suggestion isn't about Gaia PvP but I just wanna post here so dreamer may notice. My concerns are regarding lottery tokens. Since it really scarce for now, why not make the magic scroll prize from lottery a randomly titled ms (including challenge and dragon ms but with a very very small %). Same with the runes (includes rune death and diablo with small probability). As well as the Jewels
(polls should only include Jewel V or Ulti Jews, plus a small chance to receive Charms). Making lottery tokens a very very worth it to collect.

Just my thoughts though.
21-07-07 02:31
superman_slayer: 3 waves of dragon.. and credit rewards.. also make no land level restrictions
21-07-07 00:13
floridaboy: Make pets available on day one, so we level up on the same phase and purchasable by credits, hence making pets a true companion not a burden when they're available and we are fighting smobs and they perish everytime.






And also frenzy mode 4x exp for 2hrs not 24 hrs
21-07-06 20:26
shatter: No land travel restrictions. Make it wher you can go anywhere at any level
21-07-06 19:32
-day--knight-: We need credit reward back , and diamond reward back also divine
Seed reward back too ,
Set kill to 3k wins
First 1k wins 100% xp
1k to 2k wins 50% xp
2k to 3 k wins
5% xp

We need to hunt also
3k wins is fair enough ....
21-07-06 17:20
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