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Suggestions for Gaia PvP
soul_devil: I'll make this short as possible

1) make pvp round short like 15 days is enough bcz 19 days is like a whole month. It usually gets boring and ppl give up after 2 weeks usually and alts march ahead bcz ppl want double triple reward for themselves!!

2) double sp points on each lv up also (if possible) add 2k skill point quest

3) max item drops should be capped at 4-5k exp distribution is ok

4)max HP limit 5mil is ok and mana should be 2.5mil.

5. Drop rate is ok but increase drop rate of Jewel lv 2 and 3 after charm is enabled

6) game play: improve GUI of the game (if possible) possibly attack screen make the mob image more central same goes for sell and attack button ( for mobile version at least)

7) as for the next 15 days here give us a event mob to kill which give one yagdrisall seed only. It'd be great. So start the pvp round on 1 of the month and after 15 days do this will be occupied here after that would be a nice touch to game.
21-10-30 08:02
dagg: 15 days round is enough

2 boost set(set of 3 jewl boost) just like items so we can easily switch

Xp given by hunt monster should be half as compare to last round
21-10-30 08:39
19jay97: - make 15 days instead of 19 days it is too long day .. 15 days is enough focus on g1 too not only in pvp .
- adjust dungeon charms drop others stay long there they are not hunting charms anymore ..while the others cant because busy in real life
- also bring back dungeon easy , it is too pricy now .. only rich can reach higher floors
- make on/off transfer credits per month example nov. no transfer credits , dec. open transfer credits ..
- bring back divine yggdrasil reward and credits reward it is too unfair we still not max our sp also soon you will update sp too so bring back divine yggdrasil reward

thats all thank you ..goodluck to all players who will play this next round long live BD , invite more to play this game thanks

ill need some rest and be a merchant for now , more power BD
21-10-30 08:59
-jjf_cfg-: Bring back the unlimited units killed
21-10-30 10:38
_zarathos_: Decrease exp rate... make round 15 day also lower the difficulty on dungeon a bit and limit dungeon lvl to 200 only..... Add death angle class to pvp round with its own personal boosts this class should be bought by player for atleast 2kc the specialty of this class should be that it should have 4 boost other than 3...... Add more maps bcz after lv 100 it's hard to lv up or increase xp on super mobs
21-10-30 10:55
moekids: 15 days is good, but win/day must be increased to 6000 win/day, if the player wants to increase xp 200% = 300c/day win/day to 3000win, increase xp 300% = 1000c/day win/day to 1500 win per day, and no one is harmed either increase xp or not increase xp. the choice is given the first time you want to attack a mob, free 100% xp, 300c 200% xp, 1000c 300% xp
21-10-30 12:09
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