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-uki-: There should be at least 1 Moderator play there. Last round many ppl break law in gen chat and don't get banned.
Clan : 10member/clan , donate gold clan to buy units, clan ranking not depend on level (each occupied get 50point, each died in castle decreased 5point) it should be rewarded after round is over, member in same clan cannot attack each other , 30units/castle to cause often clan war, additional rewards beside xp (ex: 1c/member if can keep castle for 1 hour) or 10% stat (krewlod=strenght, erathia=armor, enroth=wisdom, bracada=damage, tatalia=dexterity, nighon=endurance) , more expensive units price , no item drop in castle because player worried about it, castle unit drop gem (owner castle cannot attack it), NOTIFICATION when castle is attacked, who enter castle cannot leave except he died or occupied it.
-king- or -blackeye-
13-10-07 18:02
boudica: Please make some monsters so strong that only a team of players attacking it together at the same time will be able to kill it. The team can be clan members or a hunting party. That will create a spirit of teamwork & cooperation.
13-10-07 17:50
need_cutie_fafa: only one castle per clan... give way to other clans..
13-10-07 17:43
hell_hound: all the previous s2 rounds only 1 the strongest clan occupied all the castles. Now to have thrill lets make this coming s2 round a 1 castle per 1 clan so no more abuse to castle boost:)
13-10-07 17:29
senpo4: //#1
If lost in PvP lose 2-3 gears, all gold and 3-5 inventory items.
//#2
Make NPC warriors which will take castles from players and they will be very strong.
If one clan got a castle for a long time, castle bonus starts to grow slowly, but NPC warriors attack more and more.
//#3
Make mobs more individual - create few hundreds of titles for mobs that will increase or decrease stats.Ex: Mob title "Smart" +15% wisdom, Mob title "Shaman" +25% wisdom +25% spell power (if has any), Mob title "Fighter" +15% strength +15% dexterity, Mob title "Agile" +25% dexterity, Mob title "Old" - 25% all stats, Mob title "Vampiric aura" - mob life leech 25%.
This is just a example how it could be.
//#4
Clan wars - a clan can declare war to other clan and clan members can attack each other without level restriction, clan war maximum lenght can be for a week, if no one won both clans get -10% exp gained from mobs for a week, if clan won it gets +20% exp for a week.
Also, in clan menu you can see online enemies.
//#5
You can use credits to buy Vision Scroll and see where a player is if he's online, or his last visited place if he's ofline.
//
That is all for now, comment and rate :P.
13-10-07 16:58
drewx7: make Npc's that can give you quest like killing a certain monster(or amount of monsters) for a prize in return.
13-10-07 16:55
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