-moonlight-: 1) Be more active & be interactive with players
2) Also give anta hint
3) Necro need a big damage spell like whirlwind (master)
Life leech is useless, necro can summon a soul which have 50-70% of player stats. Which can act same like pets, this can be summoned ones daily & have 1-2 hr life span
4) Need 1 big keeper maybe in house. Its confusing where i kept which one. So i suggest instead of making separate keepers for towns, why not make 1 big keeper? You can extend storage capacity of this keeper with credit or honor
5) I like master idea; auto reward system but for some reward admin confirmation needed
6) Charm day & event mob day can make same day. It gets boring without event mob for lvl up
2) Also give anta hint
3) Necro need a big damage spell like whirlwind (master)
Life leech is useless, necro can summon a soul which have 50-70% of player stats. Which can act same like pets, this can be summoned ones daily & have 1-2 hr life span
4) Need 1 big keeper maybe in house. Its confusing where i kept which one. So i suggest instead of making separate keepers for towns, why not make 1 big keeper? You can extend storage capacity of this keeper with credit or honor
5) I like master idea; auto reward system but for some reward admin confirmation needed
6) Charm day & event mob day can make same day. It gets boring without event mob for lvl up
22-07-11 13:42
scylla-: 1:1 c trade 1 round also make a auto revive pet pls and at g1 auto revive for honor
Also make a update to just use honor to boost hp without being automatic like credits
Pets avialable at pvp in g1 pls that would be way more fun!
Also make a update to just use honor to boost hp without being automatic like credits
Pets avialable at pvp in g1 pls that would be way more fun!
22-07-11 17:41