Hi there,
Sadly, certain ideas will not be tried this round due to engine's limitations.
Thus, we roll back to the previous way where Elixirs are released first, then Jewels follow & finally Charms.
A small update is going to happen to Quests - since midnight you will be required to kill 5 units instead of 10.
Please note that this is only for the new quests you will receive after midnight - the current ones will not change.
Also, Pyromancer will start spawning less in maps from now on.
Dragon stats might be adjusted but the health will stay. Even if the adjustment is made, it will be gradual in all stats (this is to make sure that it does not mess up with how you build your char).
Good luck to everyone!
Regards,
dreamer
Sadly, certain ideas will not be tried this round due to engine's limitations.
Thus, we roll back to the previous way where Elixirs are released first, then Jewels follow & finally Charms.
A small update is going to happen to Quests - since midnight you will be required to kill 5 units instead of 10.
Please note that this is only for the new quests you will receive after midnight - the current ones will not change.
Also, Pyromancer will start spawning less in maps from now on.
Dragon stats might be adjusted but the health will stay. Even if the adjustment is made, it will be gradual in all stats (this is to make sure that it does not mess up with how you build your char).
Good luck to everyone!
Regards,
dreamer