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[Gaia PvP #82] 🇵🇪 Peru/Inca Theme!
2022-05-31 20:10:20
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Rimaykullayki!

The Gaia PvP #82 is here with a theme of the Inca Myths from Peru.

A huge thanks to everyone who contributed their ideas in the last announcement. Not everything could be implemented this time but it certainly provides a path moving forwards. Thank you!


* Inti - the sun god and the ancestor of the Incas!
Top-10 damage dealers will win an exclusive Sun Quiver & a unique Inti's Magic Scroll.


* Inca Warrior Hunt!
Each kill gives +100 credits & a Treasure Chest.
Top-10 will get an exclusive scroll Inca Warrior's Magic Scroll which can be upgraded.
Treasure Chest doesn't contain Jewels anymore - more Charms instead.


* Quest: Thunder God Illapa!
Help the thunder god to prevent the ongoing drought by restoring his magical powers.
The reward is +1000 skill points & 3 sets of Tier V Jewels.


* Top-10 Pet owners will get rewarded with an exclusive pet Amaru:
- Health: 600k (the highest for any pet)
- Damage: +0.6%
- Armor: +0.6%

* Some adjustments of classes:
- Necromancers got a slight Spells protection boost.
- Necromancers got an increased Endurance boost.
- Necromancers' spells got increased damage (all Armageddons & Soul Bind).
- Most of Necromancers' gear got increased Wisdom.
- Druids got some adjustments to their damage spells.
- Paladins got a slightly lower Endurance boost.

* Some adjustments of features activation times.
Please refer to Gaia PvP > Features.

* Spells miss chance depends on Dexterity (was Wisdom).
The chance remains the same (up to 20%).

* The minimum physical hit chance is 20% again (was increased to 25% last round).

* Supreme Jewels boost decreased to 125% (was 150%).
They became an obvious choice, especially for certain classes.

* Divine Jewels introduced with a 150% boost.
These can be crafted up from Supreme Jewels.
It's to make Charms more desirable and provide more options.

* Charms drop chance considerably increased.
Please note that it VERY strongly depends on the land level & rank of the enemy.

* Pieced items have a guaranteed rarity.

* Experience gains are bigger in the first days yet not as big during the last day.
This is to provide a more balanced approach.

* Land requirements decreased by 5 levels (was 10).

* Dragons & death timers decreased to 10 seconds (was 15).

* Pet revival option added in the units screen.
Shown only if your default pet is dead & expected to fight.


* Sun Quiver (Lv.140 Quiver):
- Damage: +300-600
- Armor: +600
- Strength: +150
- Dexterity: +150
- Endurance: +150
- Wisdom: +150
- Prot. from Fire: +75%

* Inti's Magic Scroll:
- Damage: +1000-4000 (the highest for any scroll)
- Armor: +2500
- Strength: +250
- Dexterity: +250
- Endurance: +250
- Wisdom: +250

* Inca Warrior's Magic Scroll:
- Damage: +100-400
- Armor: +800
- Strength: +80
- Dexterity: +80
- Endurance: +80
- Wisdom: +80

* Inca Warrior's (II) Magic Scroll:
- Damage: +130-530
- Armor: +1100
- Strength: +110
- Dexterity: +110
- Endurance: +110
- Wisdom: +110

* New Arena, Dungeon & PvP seasons until June 30th.

Good luck to all the participants!

Regards,
dreamer
-paladin-