_lnfinity_: Class runes in Honor shop maybe like 30-40 honor each.. It should be lesser than Rune death's cost.
Also adjust class runes lvl requirements (this will apply in both G1 and GPVP)
For example:
Rune Gul - lvl 90
Rune Gul(II) - lvl 100
Rune Gul(III) - still lvl 100
If ever it will be updated and got further tier improvements it should make some balance adjustments like this or similar stats addition. (Rune Class IV and up might not be available in gpvp)
...
Rune Gul(III)- lvl 100(base)
Dex- +40
Wisdom- +140
...
Rune Gul(IV)- lvl 110
Health- +111
Mana- +111
Damage- +11
Armor- +11
Strength- +11
Dex- +51
Endu- +11
Wisdom- +151
...
Rune Gul(V)- lvl 115
Health- +222
Mana- +222
Damage- +22
Armor- +22
Strength- +22
Dex- +62
Endu- +22
Wisdom- +162
...
Rune Gul(VI)- lvl 120
Health- +355
Mana- +355
Damage- +35
Armor- +35
Strength- +35
Dex- +75
Endu- +35
Wisdom- +175
...
Rune Gul(VII)- lvl 130
Health- +488
Mana- +488
Damage- +48
Armor- +48
Strength- +48
Dex- +88
Endu- +48
Wisdom- +188
...
I just made +11 all stats and +111 on hp and mana every lvl of runes. [Except VI and VII.. I don't know I feel like it needs to be lift a little bit in stats for its lvl(I add+13 all stats and +133 on HP & mana.. But following uniform additions is still okay]. Just an example but the descission will not be mine. Just sharing my idea sir tnx
Also adjust class runes lvl requirements (this will apply in both G1 and GPVP)
For example:
Rune Gul - lvl 90
Rune Gul(II) - lvl 100
Rune Gul(III) - still lvl 100
If ever it will be updated and got further tier improvements it should make some balance adjustments like this or similar stats addition. (Rune Class IV and up might not be available in gpvp)
...
Rune Gul(III)- lvl 100(base)
Dex- +40
Wisdom- +140
...
Rune Gul(IV)- lvl 110
Health- +111
Mana- +111
Damage- +11
Armor- +11
Strength- +11
Dex- +51
Endu- +11
Wisdom- +151
...
Rune Gul(V)- lvl 115
Health- +222
Mana- +222
Damage- +22
Armor- +22
Strength- +22
Dex- +62
Endu- +22
Wisdom- +162
...
Rune Gul(VI)- lvl 120
Health- +355
Mana- +355
Damage- +35
Armor- +35
Strength- +35
Dex- +75
Endu- +35
Wisdom- +175
...
Rune Gul(VII)- lvl 130
Health- +488
Mana- +488
Damage- +48
Armor- +48
Strength- +48
Dex- +88
Endu- +48
Wisdom- +188
...
I just made +11 all stats and +111 on hp and mana every lvl of runes. [Except VI and VII.. I don't know I feel like it needs to be lift a little bit in stats for its lvl(I add+13 all stats and +133 on HP & mana.. But following uniform additions is still okay]. Just an example but the descission will not be mine. Just sharing my idea sir tnx
22-01-07 14:39
-grang3r-: Kill alts, total online not reach 50 but im out from rank 100 global?
Ridiculous.
Ridiculous.
22-01-07 11:47
chaser: Just balance the game system and fix bugs before starting gpvp. Don't add features that can be abuse by players for their advantage.
22-01-07 05:20
bloxyt: CONFIRMATION on selling/destroying the monster tittled magic scroll that drops from the monster
22-01-06 23:55