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idiot_terror: Lol I dont see any point from corpse thing if you'll only the one can get items from there.
12-07-06 10:21
kenron347: Please approve the bounty system. I'm sure it will be fun.
12-07-06 10:22
silver_eyes: Last suggestion. . dreamer hide sTat, item wearing and jewel or boost used by player... Only him/her self can saw his stat and put An option on which you agree or not if other want to see your stat... I hope you grant it .. Thnx
12-07-06 11:16
ryojo01: in my opinion, the main reason why having a clan is boring is because occupying a castle is useless.

In my point of view, now that the castle had a Level 2 (or areas with Quest Monster) i say, it SHOULD only be accessible for the clan who owned it ONLY!!!
(just like RAGNAROK Online)

But as of now, Necromancer's Area doesn't have any Castle. So, i think dreamer should create and add them as well...

We have 2 castles for every class areas (except necro's) which is equal to 6 castle all-in-all (plus 2 castle if dreamer decided to add Deyja Castle and Kreegan Castle)

What we really need to this game is a SIEGE WAR's... Having a siege war is the best way to make used of the PvP system...

Proposed Siege War Schedule:
(OGT = Official Game Time)
1st Castle: Sat & Wed
[Krewlod, Enroth, Eratia (& Deyja)]
Round 1 - 12am OGT
Round 2 - 12pm OGT
2nd Castle: Sun & Thu
[Bracada, Nighon, Tatalia (& Kreegan)]
Round 1 - 06am OGT
Round 2 - 06pm OGT

The siege should last for 1-2hr (or it depends on dreamer)

REWARD's
- THEY ARE THE ONLY "CLAN" WHO COULD ATTACK ALL THE UNIT/QUEST FOR AS LONG AS THEY OWNED IT...

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[The rules of the Siege War is simple...]

- All they have to do is to eliminate all the guarding units, reach the castle and destroy the Castle's Emblem (Emperium in Ragnarok Online) before they could occupy the castle.

- The Castle Emblem's HP is equal to the total number of online members multiplied by 2 with a Defense of over 1,000+ so that the damage would only be -1HP per attack
[50x2 = 100HP]

- during the siege, ALL EQUIPMENT's bonus (Gems & Title) including JEWELS will be rendered useless or disabled to KEEP the game balance from CREDIT's and Non-CREDIT's User.
So as to make the guarding units a bit difficult as well... XD

- After conquering the castle, all the losing clan including other clans will be ported back to their respective towns.

[TO MAKE THE SIEGE DIFFICULT FOR ALL!!!]
- ALL players without a clan COULD freely enter and roam the castle without having the risk that they might get PK'd inside the castle and to serve as a SPECTATOR, DECOY, SCOUT or SPY for the thrill.
But that particular player CANNOT engage on a PvP, as well as attack the guarding units/quest monster nor lessen the Castle Emblem's HP and CANNOT BE INVITED IN A CLAN FOR AS LONG AS HE/SHE IS INSIDE THE CASTLE or until the end of the siege...
12-07-06 11:23
idiot_terror: Yeah hide the stats but not the gear eqquipped. Also gems inlayed shouldn't be visible.
12-07-06 11:59
clash: Hmm that castle siege idea won't work. Just make castles hard core pvp like arenas
12-07-06 12:09
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